Light Mode: Blinn-Phong Lighting
Shader Mode: Gouraud Shading
To look around the scene, use W, A, S, D to move the camera (forward, left, back, right), I, J, K, L to rotate where the camera is pointing towards, and Q and E to fly up and down (dependent on where the camera is pointing).
Change the fields below to change the lighting
| Ambient: | R: | G: | B: |
| Diffuse: | R: | G: | B: |
| Specular: | R: | G: | B: |
| Position: | X: | Y: | Z: |
Use F to turn off the world light, G to change the lighting method, and H to change the shading method. For information about the materials used for the objects, see the console.